Alberto Luaces wrote:
> 
> Hi Jaeha,
> 
> I'd say that the normals are wrong.  You can fix that easily in Blender.
> 
> -- 
> Alberto
> 
> 




Dear Alberto:


Thank you for your quick reply.

Your advice did perfectly work for me.


By the way, I still do not understand why fixing normals in Blender did no help 
with *.STL format, but successfully worked with *.3ds...


Anyway, thank you very much! :D

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=59774#59774





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