yes on the geometry and make it protected. The root of the viewer (if you
are using the default) has a light attached to the scenegraph with lighting
on that is casuing lighting of the scene, which your hud is part of it. If
it doesnt help, then post your code some someone else can look at it as well

Nick


On Thu, Jul 17, 2014 at 11:49 PM, Bram Vaessen <[email protected]>
wrote:

> Do you mean on the geometry object itself? I just tried that now but no
> change... any other ideas?
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=60315#60315
>
>
>
>
>
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-- 
trajce nikolov nick
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