When I use the osgText:Text classes, I still get the problem that everything is 
 very dark. I use vec4(1,0,0,1) as color, but the actual color of the text on 
screen is (0.309803921,0,0).

Is there a good way to find out the complete stateset that is used for a 
certain node? That should be able to give me more information I hope.

Besides lighting, is there anything else that could make everything in fixed 
pipeline darker? When i use a custom shader it works fine. I've tried turning 
lighting off at almost every node up till the label, I'm pretty sure that it's 
turned off...

Thanks!

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