Hi, I am currently trying to build OpenScenegraph for a custom embedded Linux on an ARM platform (armhf if it matters) with GLESv2 and Wayland but currently already fail on configure.
Current configure is this: Code: ./configure \ -DOSG_GL1_AVAILABLE=OFF \ -DOSG_GL2_AVAILABLE=OFF \ -DOSG_GL3_AVAILABLE=OFF \ -DOSG_GLES1_AVAILABLE=OFF \ -DOSG_GLES2_AVAILABLE=ON \ -DOSG_GL_LIBRARY_STATIC=OFF \ -DOSG_GL_DISPLAYLISTS_AVAILABLE=OFF \ -DOSG_GL_MATRICES_AVAILABLE=OFF \ -DOSG_GL_VERTEX_FUNCS_AVAILABLE=OFF \ -DOSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE=OFF \ -DOSG_GL_FIXED_FUNCTION_AVAILABLE=OFF \ -DBUILD_OSG_EXAMPLES=ON current result is this: Code: -- Could NOT find OpenGL (missing: OPENGL_gl_LIBRARY) -- Could NOT find LibXml2 (missing: LIBXML2_LIBRARIES) (found version "2.9.1") -- checking for module 'gta' -- package 'gta' not found -- Could NOT find CURL (missing: CURL_LIBRARY CURL_INCLUDE_DIR) -- Could NOT find SDL (missing: SDL_LIBRARY) (found version "1.2.14") -- checking for module 'poppler-glib' -- package 'poppler-glib' not found -- checking for module 'librsvg-2.0>=2.35' -- package 'librsvg-2.0>=2.35' not found -- checking for module 'gtk+-2.0' -- package 'gtk+-2.0' not found -- checking for module 'gtkglext-x11-1.0' -- package 'gtkglext-x11-1.0' not found -- Could NOT find Boost -- Could NOT find GLUT (missing: GLUT_glut_LIBRARY) -- Could NOT find wxWidgets (missing: wxWidgets_FOUND) -- Could NOT find JPEG (missing: JPEG_LIBRARY) -- Could NOT find ZLIB (missing: ZLIB_LIBRARY) (found version "1.2.3.4") -- Could NOT find PNG (missing: PNG_LIBRARY PNG_PNG_INCLUDE_DIR) -- Could NOT find TIFF (missing: TIFF_LIBRARY) (found version "3.9.5") -- checking for module 'xrandr' -- package 'xrandr' not found CMake Error: The following variables are used in this project, but they are set to NOTFOUND. Please set them or make sure they are set and tested correctly in the CMake files: OPENGL_gl_LIBRARY (ADVANCED) Can anyone give me a hint or directions on how to get this to a compilable state? Checking the current configurations that could use GLESv2 (Apple and Android) I couldn't even figure what I have to set to get my libGLESv2.so being found. Additionally the question: Which dependencies are actually minimal or important respectively? >From the configure result it looks like some more libraries and/or header >files are missing but I am not sure how crucial their absence is. Thank you! Cheers, Stephan[/code] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60817#60817 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

