Thanks for that suggestion, so far I went for the latest stable build 3.2.1 but will move to 3.3.1 as you suggested.
robertosfield wrote: > HI Stephan, > > > You don't mention which version of the OSG you are using. I would strongly > recommend using svn/trunk or latest 3.3.x developer release as this contains > various updates to help with building against GLES and other GL targets. In > particular the cmake build system now has a new OPENGL_PROFILE variable that > you can set to the appropriate OpenGL type and it'll set up the rest of the > CMAKE variables associated with that target - so no long winded settings like > you published in your first post. Instead you can do: > > cmake -DOPENGL_PROFILE=GLES2 > > > You may still need to adjust the paths to the GLES libs if they aren't found > by default, but you should further along the way. > > > Another advantage of using svn/trunk is if you find a build issue on your > particular platform target we can get a fix checked in more readily. > > Robert. > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60834#60834 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

