Which ARM platform are you trying to build on?

On Wed, Aug 27, 2014 at 9:28 AM, Stephan Wiehr <
[email protected]> wrote:

> Hi,
>
> I am currently trying to build OpenScenegraph for a custom embedded Linux
> on an ARM platform (armhf if it matters) with GLESv2 and Wayland but
> currently already fail on configure.
>
> Current configure is this:
>
>
> Code:
> ./configure \
> -DOSG_GL1_AVAILABLE=OFF \
> -DOSG_GL2_AVAILABLE=OFF \
> -DOSG_GL3_AVAILABLE=OFF \
> -DOSG_GLES1_AVAILABLE=OFF \
> -DOSG_GLES2_AVAILABLE=ON \
> -DOSG_GL_LIBRARY_STATIC=OFF \
> -DOSG_GL_DISPLAYLISTS_AVAILABLE=OFF \
> -DOSG_GL_MATRICES_AVAILABLE=OFF \
> -DOSG_GL_VERTEX_FUNCS_AVAILABLE=OFF \
> -DOSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE=OFF \
> -DOSG_GL_FIXED_FUNCTION_AVAILABLE=OFF \
> -DBUILD_OSG_EXAMPLES=ON
>
>
>
> current result is this:
>
>
> Code:
> -- Could NOT find OpenGL (missing: OPENGL_gl_LIBRARY)
> -- Could NOT find LibXml2 (missing: LIBXML2_LIBRARIES) (found version
> "2.9.1")
> -- checking for module 'gta'
> -- package 'gta' not found
> -- Could NOT find CURL (missing: CURL_LIBRARY CURL_INCLUDE_DIR)
> -- Could NOT find SDL (missing: SDL_LIBRARY) (found version "1.2.14")
> -- checking for module 'poppler-glib'
> -- package 'poppler-glib' not found
> -- checking for module 'librsvg-2.0>=2.35'
> -- package 'librsvg-2.0>=2.35' not found
> -- checking for module 'gtk+-2.0'
> -- package 'gtk+-2.0' not found
> -- checking for module 'gtkglext-x11-1.0'
> -- package 'gtkglext-x11-1.0' not found
> -- Could NOT find Boost
> -- Could NOT find GLUT (missing: GLUT_glut_LIBRARY)
> -- Could NOT find wxWidgets (missing: wxWidgets_FOUND)
> -- Could NOT find JPEG (missing: JPEG_LIBRARY)
> -- Could NOT find ZLIB (missing: ZLIB_LIBRARY) (found version "1.2.3.4")
> -- Could NOT find PNG (missing: PNG_LIBRARY PNG_PNG_INCLUDE_DIR)
> -- Could NOT find TIFF (missing: TIFF_LIBRARY) (found version "3.9.5")
> -- checking for module 'xrandr'
> -- package 'xrandr' not found
> CMake Error: The following variables are used in this project, but they
> are set to NOTFOUND.
> Please set them or make sure they are set and tested correctly in the
> CMake files:
> OPENGL_gl_LIBRARY (ADVANCED)
>
>
>
> Can anyone give me a hint or directions on how to get this to a compilable
> state?
> Checking the current configurations that could use GLESv2 (Apple and
> Android) I couldn't even figure what I have to set to get my libGLESv2.so
> being found.
>
> Additionally the question: Which dependencies are actually minimal or
> important respectively?
> From the configure result it looks like some more libraries and/or header
> files are missing but I am not sure how crucial their absence is.
>
> Thank you!
>
> Cheers,
> Stephan[/code]
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=60817#60817
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
Chris 'Xenon' Hanson, omo sanza lettere. [email protected]
http://www.alphapixel.com/
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