Which ARM platform are you trying to build on?
On Wed, Aug 27, 2014 at 9:28 AM, Stephan Wiehr < [email protected]> wrote: > Hi, > > I am currently trying to build OpenScenegraph for a custom embedded Linux > on an ARM platform (armhf if it matters) with GLESv2 and Wayland but > currently already fail on configure. > > Current configure is this: > > > Code: > ./configure \ > -DOSG_GL1_AVAILABLE=OFF \ > -DOSG_GL2_AVAILABLE=OFF \ > -DOSG_GL3_AVAILABLE=OFF \ > -DOSG_GLES1_AVAILABLE=OFF \ > -DOSG_GLES2_AVAILABLE=ON \ > -DOSG_GL_LIBRARY_STATIC=OFF \ > -DOSG_GL_DISPLAYLISTS_AVAILABLE=OFF \ > -DOSG_GL_MATRICES_AVAILABLE=OFF \ > -DOSG_GL_VERTEX_FUNCS_AVAILABLE=OFF \ > -DOSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE=OFF \ > -DOSG_GL_FIXED_FUNCTION_AVAILABLE=OFF \ > -DBUILD_OSG_EXAMPLES=ON > > > > current result is this: > > > Code: > -- Could NOT find OpenGL (missing: OPENGL_gl_LIBRARY) > -- Could NOT find LibXml2 (missing: LIBXML2_LIBRARIES) (found version > "2.9.1") > -- checking for module 'gta' > -- package 'gta' not found > -- Could NOT find CURL (missing: CURL_LIBRARY CURL_INCLUDE_DIR) > -- Could NOT find SDL (missing: SDL_LIBRARY) (found version "1.2.14") > -- checking for module 'poppler-glib' > -- package 'poppler-glib' not found > -- checking for module 'librsvg-2.0>=2.35' > -- package 'librsvg-2.0>=2.35' not found > -- checking for module 'gtk+-2.0' > -- package 'gtk+-2.0' not found > -- checking for module 'gtkglext-x11-1.0' > -- package 'gtkglext-x11-1.0' not found > -- Could NOT find Boost > -- Could NOT find GLUT (missing: GLUT_glut_LIBRARY) > -- Could NOT find wxWidgets (missing: wxWidgets_FOUND) > -- Could NOT find JPEG (missing: JPEG_LIBRARY) > -- Could NOT find ZLIB (missing: ZLIB_LIBRARY) (found version "1.2.3.4") > -- Could NOT find PNG (missing: PNG_LIBRARY PNG_PNG_INCLUDE_DIR) > -- Could NOT find TIFF (missing: TIFF_LIBRARY) (found version "3.9.5") > -- checking for module 'xrandr' > -- package 'xrandr' not found > CMake Error: The following variables are used in this project, but they > are set to NOTFOUND. > Please set them or make sure they are set and tested correctly in the > CMake files: > OPENGL_gl_LIBRARY (ADVANCED) > > > > Can anyone give me a hint or directions on how to get this to a compilable > state? > Checking the current configurations that could use GLESv2 (Apple and > Android) I couldn't even figure what I have to set to get my libGLESv2.so > being found. > > Additionally the question: Which dependencies are actually minimal or > important respectively? > From the configure result it looks like some more libraries and/or header > files are missing but I am not sure how crucial their absence is. > > Thank you! > > Cheers, > Stephan[/code] > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=60817#60817 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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