HI Stephan, You don't mention which version of the OSG you are using. I would strongly recommend using svn/trunk or latest 3.3.x developer release as this contains various updates to help with building against GLES and other GL targets. In particular the cmake build system now has a new OPENGL_PROFILE variable that you can set to the appropriate OpenGL type and it'll set up the rest of the CMAKE variables associated with that target - so no long winded settings like you published in your first post. Instead you can do:
cmake -DOPENGL_PROFILE=GLES2 You may still need to adjust the paths to the GLES libs if they aren't found by default, but you should further along the way. Another advantage of using svn/trunk is if you find a build issue on your particular platform target we can get a fix checked in more readily. Robert.
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