Hi Robert, We too have some trouble with the database pager. It all started after we used DatabasePager::setUpThreads to use more threads. We get memory corruption but only on linux. Tried to use valgrind but then the problem does not occur.
We are still in the process of pinpointing it down, some theories I have and it might help you so here are my two cents: - we have some osgb files that reference the same images. We also have some files that use proxy nodes to reference other files because we have some objects that can be build out of subobjects. - What could happen is that the database pager tries to load this referenced image or object and find it in the registry cache. Then it could occur that more database pager threads run the incremental compilation over the same objects. Cheers, Pjotr ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61414#61414 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org