Hi Liu,
As far as I know the .ive format is deprecated. OSGB/OSGX/OSGT should be
used instead.
Regarding the size: Some formats can store the textures inside the file.
I don't know the options out of my head, but you can change the behaviour.
Cheers
Sebastian
Hi,
I tried osgConv to convert fbx file to ive format. All convertion processed
were succeed, but when I use osganimationviewer to review ive file, it shows
only a still model and unable play the animation.
While osg and osgb formats all convert and show animation without any problems.
I donot know why ive not works.
BTW:
In my test, from the same fbx file, converting to ive format only takes 1.4MB
while osgb format takes 4.0MB. But ive still too large, is there any format
that is even smaller than ive format?
Can anybody help with it?
My OSG version is 3.2.1, system is OSX 10.10.
The fbx file and the converted ive file are as the attchements below.
Thank you!
Cheers,
Liu
------------------
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http://forum.openscenegraph.org//files/youngfbx_962.zip
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