Hi,

My PNG images were 32 Bit. Since they did not contain rich colors, I converted 
to 8 Bit PNG textures without any loss in  image quality. Also the image size 
reduced significantly. I tried to read those images using readImageFile() as 
usual with OSG. they looked fine. Then I wrote my scene data to IVE format 
expecting that the file size shall be less than earlier as the images are 8 bit 
now. But the file size remained same.
(image data are embedded in IVE).
Thus I concluded that OSG considers only RGB/RGBA format & it does not bother 
other lesser size formats.
If there is a way to tell OSG that this is my size & format, then perhaps it 
shall do accordingly, but how to tell it?

Thank you!

Cheers,
umesh

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61888#61888





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