Hi Umesh,

I don't know if the IVE writer will preserve the source image's properties but maybe it would help not to include the images into the saved file but to reference the original files.

Cheers
Sebastian
Hi,

My PNG images were 32 Bit. Since they did not contain rich colors, I converted 
to 8 Bit PNG textures without any loss in  image quality. Also the image size 
reduced significantly. I tried to read those images using readImageFile() as 
usual with OSG. they looked fine. Then I wrote my scene data to IVE format 
expecting that the file size shall be less than earlier as the images are 8 bit 
now. But the file size remained same.
(image data are embedded in IVE).
Thus I concluded that OSG considers only RGB/RGBA format & it does not bother 
other lesser size formats.
If there is a way to tell OSG that this is my size & format, then perhaps it 
shall do accordingly, but how to tell it?

Thank you!

Cheers,
umesh

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=61888#61888





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