Hi Umesh,
I don't know if the IVE writer will preserve the source image's
properties but maybe it would help not to include the images into the
saved file but to reference the original files.
Cheers
Sebastian
Hi,
My PNG images were 32 Bit. Since they did not contain rich colors, I converted
to 8 Bit PNG textures without any loss in image quality. Also the image size
reduced significantly. I tried to read those images using readImageFile() as
usual with OSG. they looked fine. Then I wrote my scene data to IVE format
expecting that the file size shall be less than earlier as the images are 8 bit
now. But the file size remained same.
(image data are embedded in IVE).
Thus I concluded that OSG considers only RGB/RGBA format & it does not bother
other lesser size formats.
If there is a way to tell OSG that this is my size & format, then perhaps it
shall do accordingly, but how to tell it?
Thank you!
Cheers,
umesh
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61888#61888
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