Hi Roy,

if you game runs full screen and cannot do anything else even with 'full
screen emulation' ( such that you render game full screen but in windowed
mode )

the answer might be - an old trick to use hooks to write  overlays  for
games
( search on the web - the trick is used in number of game hacks )

now if you use dx for game and osg for overlay there could be additional
problem, which you would need to solve with
https://sites.google.com/site/snippetsanddriblits/OpenglDxInterop - such
that you add additional overlay as described above, but the texture for
this overlay is provided by osg.

Regards
Sergey



On Wed, Dec 3, 2014 at 7:20 PM, Roy Arents <[email protected]> wrote:

> Hi,
>
> Great to see that you got around the transparent mouse clicks as well. I
> just needed it yesterday and again your method works great.
>
> Unfortunatly I have another problem though... I would like to place this
> application on top of another full-screen windows (game). I didn't think of
> it earlier, but it does not work (perhaps this should be obvious).
> Can you think of any workarounds to make this work? Unfortunatly it is no
> option to run the game in windowed mode, since I'm using it in combination
> with the oculus rift and tridef to make te game work for it.
>
> Hopefully there is another workaround... As always thanks for your help!
>
> Cheers,
> Roy
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=61965#61965
>
>
>
>
>
> _______________________________________________
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> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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