Hi Roy, if you game runs full screen and cannot do anything else even with 'full screen emulation' ( such that you render game full screen but in windowed mode )
the answer might be - an old trick to use hooks to write overlays for games ( search on the web - the trick is used in number of game hacks ) now if you use dx for game and osg for overlay there could be additional problem, which you would need to solve with https://sites.google.com/site/snippetsanddriblits/OpenglDxInterop - such that you add additional overlay as described above, but the texture for this overlay is provided by osg. Regards Sergey On Wed, Dec 3, 2014 at 7:20 PM, Roy Arents <[email protected]> wrote: > Hi, > > Great to see that you got around the transparent mouse clicks as well. I > just needed it yesterday and again your method works great. > > Unfortunatly I have another problem though... I would like to place this > application on top of another full-screen windows (game). I didn't think of > it earlier, but it does not work (perhaps this should be obvious). > Can you think of any workarounds to make this work? Unfortunatly it is no > option to run the game in windowed mode, since I'm using it in combination > with the oculus rift and tridef to make te game work for it. > > Hopefully there is another workaround... As always thanks for your help! > > Cheers, > Roy > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=61965#61965 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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