I've found a solution for this issue.

First, the compute node and result geometry must be assured to be in the same 
render bin.

2nd, attach the compute node program to a custom drawable node and turn off 
display lists so that is guaranteed to be executed every frame. 




Thank you!

Cheers,
Steven

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=63114#63114





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