Hi Robert, thanks for your time.

Yes, definitely 1024x1024 is a huge tile size. I'm working with a CDB (Common 
Database) database, and the tile size is 1024x1024 by definition. 

Subsampling (using sampleRatio
 in osgTerrain::Terrain) improve the performance.

Once merged, the LOD switch in the PagedLOD it's ok, no freezing. Some hints or 
ideas to fix the merging freeze keeping the tile size? 

Thank you!

Cheers,
Leandro

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