Ohhk. So this is it, Thanks Sir for your help. I'll be in touch with you. -- Regards Hitesh Singhal Electrical Engineering +91-8386837430
On Tue, Jun 23, 2015 at 5:58 PM, Jan Ciger <[email protected]> wrote: > On Tue, Jun 23, 2015 at 2:20 PM, HITESH Singhal <[email protected]> > wrote: > > I was asking all that because I'm working on a software named VIZARD and > it > > supports only OSG files. I have no option using any file other then OSG. > So > > where can I find 3d Shopping Mall model in osg files directly. Any > > suggestion? > > > > You won't find one. OSG is format specific to OpenSceneGraph, no > graphic software can export that directly. AFAIK, Vizard is > OpenSceneGraph + some Python, so you should be able to use any formats > that OSG can handle. However, as I said, you will need to > convert/rework/adapt any models you download, there is no way around > it. > > At least OSG can load quite a few different file formats - Unreal > Engine I was working with as well can deal with only .obj and .fbx and > even then it loads only the mesh - no materials whatsoever (i.e. no > textures or even vertex colors). The material import/export from any > modelling tool you may want to use is completely up to you. And that > is a big commercial engine ... > > J. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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