Ohhk. So this is it, Thanks Sir for your help. I'll be in touch with you.

-- 
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430


On Tue, Jun 23, 2015 at 5:58 PM, Jan Ciger <[email protected]> wrote:

> On Tue, Jun 23, 2015 at 2:20 PM, HITESH Singhal <[email protected]>
> wrote:
> > I was asking all that because I'm working on a software named VIZARD and
> it
> > supports only OSG files. I have no option using any file other then OSG.
> So
> > where can I find 3d Shopping Mall model in osg files directly. Any
> > suggestion?
> >
>
> You won't find one. OSG is format specific to OpenSceneGraph, no
> graphic software can export that directly. AFAIK, Vizard is
> OpenSceneGraph + some Python, so you should be able to use any formats
> that OSG can handle. However, as I said, you will need to
> convert/rework/adapt any models you download, there is no way around
> it.
>
> At least OSG can load quite a few different file formats - Unreal
> Engine I was working with as well can deal with only .obj and .fbx and
> even then it loads only the mesh - no materials whatsoever (i.e. no
> textures or even vertex colors). The material import/export from any
> modelling tool you may want to use is completely up to you. And that
> is a big commercial engine ...
>
> J.
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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