Hi Robert, I am searching the OpenGL Mac forums right now to see if I can find any references to mipmap or compressed textures but so far no results. I will look a bit more before entering a new post.
When I was replying earlier I missed the other updates on this thread that occurred, so I now see you did some pretty thorough testing to rule out OSG on this...thanks for spending the time, I know your busy right now with everything else going on.. I will pass on your recommendations to our other developers here as well on your suggestion on the Nodevisitor switching off mipmaps in the interim. ... Thank you very much! Cheers, Curtis ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64746#64746 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

