Hi Robert, After some checking around with our development team, we discovered that after updating to the latest OSX release the newest GL package from Apple was also installed as part of this update and this issue seems to have been resolved...
The numbers from my particular mac: Version: 4.1 NVIDIA-10.4.2 310.41.35f01 Shading language version: 4.10 Then removing and reconverting all our files into .osgb again things are loading properly now. So my apologies for not thinking about updating this before getting everyone here involved. Normally all our macs are kept up to date, so was not even thinking about this as a possibility. Anyone else having similar issues should try to update their systems to the latest release of OSX to ensure they have the latest Apple versions of OpenGL installed. ... Thank you! Cheers, Curtis :-* ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64810#64810 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

