hi Robert,
I always use dual monitors to run osg applications,and always test osg newest
versions,the newest osg version tested is just 3.4.0,have no problem in dual
monitors configer,i thing thomas maybe used a bugged nv opengl driver,sometime
nv also release bugged
opengl drivers,when update to the next version's nv driver,the crash maybe
disappear automaticaly.
Robert,are you rember one of my messages in the osg user lists point out the
NV and AMD's Opengl drivers buggers???
zhuwan
09,03,2015
在2015-9-3 18:27:59,"Robert Osfield" <[email protected]> 写道:
-----原始邮件-----
发件人: "Robert Osfield" <[email protected]>
发送时间: 2015-9-3 18:27:59
收件人: "OpenSceneGraph Users" <[email protected]>
主题: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
Hi Thomas,
My second monitor has just arrived so I have been able to test OSG-svn/trunk
(essentially OSG-3.4.0 with only tiny changes) under Linux and Windows with
dual monitors. So far everything is working as expected, no crashes.
My set up is iCore7 + Geforce GTX 760 + Two monitors + Windows7 x64.
This would seem to be a pretty similar setup to your own. At my end there
isn't nothing more I can do as I'm not able to reproduce the crash and the
stack trace I've seen so far doesn't provide any indications why you system
crashed.
Perhaps others can test out under Windows as well to see if there is any
pattern of failure.
Robert.
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