Hi zhuwan,
did you started osgviewer.exe without --screen parameter?Everything is working 
if I add the --screen 0 or --screen 1 parameter, but it crashes when no 
parameter is given. I updated to the latest Driver and the bug is still there 
(for me).
Thomas

Date: Thu, 3 Sep 2015 19:32:42 +0800
From: [email protected]
To: [email protected]
Subject: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor 
setup

hi Robert,  I always use dual monitors to run osg applications,and always test 
osg newest versions,the newest osg version tested is just 3.4.0,have no problem 
in dual monitors configer,i thing thomas maybe used a bugged nv opengl 
driver,sometime nv also release bugged
 opengl drivers,when update to the next version's nv driver,the crash maybe 
disappear automaticaly.  Robert,are you rember one of my messages in the osg 
user lists point out the NV and AMD's Opengl drivers buggers???  zhuwan  
09,03,2015 
      
    
在2015-9-3 18:27:59,"Robert Osfield" <[email protected]> 写道:
-----原始邮件-----

发件人: "Robert Osfield" <[email protected]>

发送时间: 2015-9-3 18:27:59

收件人: "OpenSceneGraph Users" <[email protected]>


主题: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

Hi Thomas,
My second monitor has just arrived so I have been able to test OSG-svn/trunk 
(essentially OSG-3.4.0 with only tiny changes) under Linux and Windows with 
dual monitors.  So far everything is working as expected, no crashes.
My set up is iCore7 + Geforce GTX 760 + Two monitors + Windows7 x64.
This would seem to be a pretty similar setup to your own.  At my end there 
isn't nothing more I can do as I'm not able to reproduce the crash and the 
stack trace I've seen so far doesn't provide any indications why you system 
crashed.
Perhaps others can test out under Windows as well to see if there is any 
pattern of failure.  
Robert.

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