Ok, now I am having a new problem. I am now transitioning to QT 5.5 and Visual Studio 2015 Update 1 from QT 5.4 and VS 2010 ( using OSG 3.4.0)
I rebuilt OSG for Visual Studio 2015 Update 1 I built QT5.5 for Visual Studio 2015 Update 1 The OSG examples all work fine, except OSGViewerQT When osgViewerQT starts up > osg130-osgd.dll!osg::State::initializeExtensionProcs() Line 959 C++ osg130-osgd.dll!osg::GraphicsContext::makeCurrent() Line 620 C++ osg130-osgQtd.dll!osgQt::GraphicsWindowQt::realizeImplementation() Line 777 C++ osg130-osgd.dll!osg::GraphicsContext::realize() Line 511 C++ osg130-osgViewerd.dll!osgViewer::CompositeViewer::realize() Line 612 C++ osg130-osgViewerd.dll!osgViewer::ViewerBase::frame(double simulationTime) Line 681 C++ osgviewerQtd.exe!ViewerWidget::paintEvent(QPaintEvent * event) Line 85 C++ const char* vendor = (const char*) glGetString( GL_VENDOR ); returns NULL, so of course nothing will work from now on. Digging through the code, I found that in QGLContext::makeCurrent > Qt5OpenGLd.dll!QGLContext::makeCurrent() Line 3578 C++ Qt5OpenGLd.dll!QGLWidget::makeCurrent() Line 4071 C++ osg130-osgQtd.dll!osgQt::GraphicsWindowQt::makeCurrentImplementation() Line 840 C++ osg130-osgd.dll!osg::GraphicsContext::makeCurrent() Line 611 C++ osg130-osgQtd.dll!osgQt::GraphicsWindowQt::realizeImplementation() Line 777 C++ osg130-osgd.dll!osg::GraphicsContext::realize() Line 511 C++ const char *renderer = reinterpret_cast<const char *>(d->guiGlContext->functions()->glGetString(GL_RENDERER)); returns a valid string... Any ideas on this one? It looks like we do not have a valid GL context when OSG needs it. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65981#65981 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org