Ok, now I am having a new problem.
I am now transitioning to QT 5.5 and Visual Studio 2015 Update 1 from QT 5.4 
and VS 2010 ( using OSG 3.4.0)

I rebuilt OSG for Visual Studio 2015 Update 1
I built QT5.5  for Visual Studio 2015 Update 1

The OSG examples all work fine, except OSGViewerQT

When osgViewerQT starts up

>       osg130-osgd.dll!osg::State::initializeExtensionProcs() Line 959 C++
        osg130-osgd.dll!osg::GraphicsContext::makeCurrent() Line 620    C++
        osg130-osgQtd.dll!osgQt::GraphicsWindowQt::realizeImplementation() Line 
777     C++
        osg130-osgd.dll!osg::GraphicsContext::realize() Line 511        C++
        osg130-osgViewerd.dll!osgViewer::CompositeViewer::realize() Line 612    
C++
        osg130-osgViewerd.dll!osgViewer::ViewerBase::frame(double 
simulationTime) Line 681      C++
        osgviewerQtd.exe!ViewerWidget::paintEvent(QPaintEvent * event) Line 85  
C++



   const char* vendor = (const char*) glGetString( GL_VENDOR );

 returns NULL, so of course nothing will work from now on.

Digging through the code, I found that  in QGLContext::makeCurrent
>       Qt5OpenGLd.dll!QGLContext::makeCurrent() Line 3578      C++
        Qt5OpenGLd.dll!QGLWidget::makeCurrent() Line 4071       C++
        osg130-osgQtd.dll!osgQt::GraphicsWindowQt::makeCurrentImplementation() 
Line 840 C++
        osg130-osgd.dll!osg::GraphicsContext::makeCurrent() Line 611    C++
        osg130-osgQtd.dll!osgQt::GraphicsWindowQt::realizeImplementation() Line 
777     C++
        osg130-osgd.dll!osg::GraphicsContext::realize() Line 511        C++


const char *renderer = reinterpret_cast<const char 
*>(d->guiGlContext->functions()->glGetString(GL_RENDERER));

returns a valid string...

Any ideas on this one? It looks like we do not have a valid GL context when OSG 
needs it.

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http://forum.openscenegraph.org/viewtopic.php?p=65981#65981





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