JohanH wrote:
> 
> I guess the best solution is to create a custom plugin that extend .osg  with 
> Texture2DArray serialization or add external shader support to .osgt
> 
> 
> Cheers,
> Johan


Hi Johan, did you create this plugin? If so could you share it here?

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=66094#66094





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