JohanH wrote: > > I guess the best solution is to create a custom plugin that extend .osg with > Texture2DArray serialization or add external shader support to .osgt > > > Cheers, > Johan
Hi Johan, did you create this plugin? If so could you share it here? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66094#66094 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

