Hi,

I'm experiencing the follow problem: I have some models with bones. When those 
models reach frustum edge (or corner), they disappear (like near cutoff). I 
know the scale of bones is really important, if there is an incongruence 
between the model scale and bones this problem is very annoying, but I'm sure 
that scales are corrects.

I'm using an ocean scene with a very aggressive near/far value (0.00000900). 
Using others values the problem doesn't go away.

Have you some suggestions?  

Thank you!

Cheers,
Dario

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67695#67695





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to