Hi, I'm experiencing the follow problem: I have some models with bones. When those models reach frustum edge (or corner), they disappear (like near cutoff). I know the scale of bones is really important, if there is an incongruence between the model scale and bones this problem is very annoying, but I'm sure that scales are corrects.
I'm using an ocean scene with a very aggressive near/far value (0.00000900). Using others values the problem doesn't go away. Have you some suggestions? Thank you! Cheers, Dario ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67695#67695 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

