I found the bug in RigGeometry Will make a patch again master git soon
Paradox wrote: > Hi, > > As I said in first post, I have experience with scale problem...if a model is > modeled with scale 10 (for example...) with bones in scale 10 and then > rescaled at 1, this near/far problem is a lot visible! This happens with all > sw I have tried like 3ds, blender, c4d. If I build the model in scale 1 at > beginning and bones in scale 1 also, this problem doesn't go away as you can > see, but isn t so visible.... > > We have to understand where is this scale problem... > > Thank you! > > Cheers, > Dario [/code] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67775#67775 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org