Hi,

I'm using SingleThreaded model inside the Viewer. Using another model threading 
like DrawThreadPerContext I have various errors like: 

Warning:TextureRectangle::apply(..) failed, texture rectangle is not support by 
your OpenGL drivers. 

and

Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support multiple 
color outputs.

That is strange, because the card is Nvidia GTX 770, driver 352.63 which have 
to support texturerectangle... 

Have you some ideas about this problem?

Thank you!

Cheers,
Dario

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http://forum.openscenegraph.org/viewtopic.php?p=67949#67949





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