Hi, I'm using SingleThreaded model inside the Viewer. Using another model threading like DrawThreadPerContext I have various errors like:
Warning:TextureRectangle::apply(..) failed, texture rectangle is not support by your OpenGL drivers. and Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support multiple color outputs. That is strange, because the card is Nvidia GTX 770, driver 352.63 which have to support texturerectangle... Have you some ideas about this problem? Thank you! Cheers, Dario ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67949#67949 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

