Hi,

All data change on osg tree are made inside callback, so theoretically we have 
no "parallel" change during frame. However there are a lot of visitors that I 
have to check, may be could do data alteration. In my test, actually, there is 
osgHimmel and osgOcean also inside scene.

This type of problem, anyway, is generated by osg tree alteration parallel to 
frame only? 

Thank you!

Cheers,
Dario

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