Hi Dairo, Are you modifying data during the frame?
Robert. On 1 July 2016 at 10:13, Dario Minieri <[email protected]> wrote: > Hi, > > I'm using SingleThreaded model inside the Viewer. Using another model > threading like DrawThreadPerContext I have various errors like: > > Warning:TextureRectangle::apply(..) failed, texture rectangle is not support > by your OpenGL drivers. > > and > > Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support > multiple color outputs. > > That is strange, because the card is Nvidia GTX 770, driver 352.63 which have > to support texturerectangle... > > Have you some ideas about this problem? > > Thank you! > > Cheers, > Dario > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=67949#67949 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

