Hi Dairo,

Are you modifying data during the frame?

Robert.

On 1 July 2016 at 10:13, Dario Minieri <[email protected]> wrote:
> Hi,
>
> I'm using SingleThreaded model inside the Viewer. Using another model 
> threading like DrawThreadPerContext I have various errors like:
>
> Warning:TextureRectangle::apply(..) failed, texture rectangle is not support 
> by your OpenGL drivers.
>
> and
>
> Warning: RenderStage::runCameraSetUp(State&) Pbuffer does not support 
> multiple color outputs.
>
> That is strange, because the card is Nvidia GTX 770, driver 352.63 which have 
> to support texturerectangle...
>
> Have you some ideas about this problem?
>
> Thank you!
>
> Cheers,
> Dario
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=67949#67949
>
>
>
>
>
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