Hi all, I have an in-scene POST camera to render a GUI. I don't specify anything regarding its RenderTargetImplementation and it renders to the frame buffer as expected.
Now I have to render the same scene + GUI with an FBO camera: I attach as slave to the viewer specifying to use the same scene the main viewer camera. As expected, the in-scene camera gets invoked for drawing both from the main viewer camera and the slave one (verified with a debug callback). Unfortunately its contents don't get rendered only for the main camera, not for the slave one. Should I setup the POST camera in some custom way to work both with the main (rendering to the Frame Buffer) and the slave (rendering to FBO)? Does the in-scene camera "inherit" the current render target from the top camera attached to the viewer? Thank you, Ricky
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