HI Suraj,

Have a look at the NodeTrackerManipulator, it tracks a user defined
node cantering it at the center of the view frustum.

Robert.

On 29 August 2016 at 06:37, Suraj Paul <osgfo...@tevs.eu> wrote:
> Hi Robert,
>
> Thanks for throwing light in the issue.
>
> I will explore OsgUtil::PolytopeIntersector.
>
> I am particularly interested in detecting if a particular node is within the 
> view frustum.
>
> My purpose is to move the camera manually to contain the node within the view 
> only when it moves out of the view frustum.
>
> ...
>
> Thank you!
>
> Cheers,
> Suraj
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=68472#68472
>
>
>
>
>
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