Dear Nick, I'm not sure to use the solution suggested by Sebastian (I've never worked with shaders so it is quite difficult to understand). So I would like to know if you foud a reason of the problem in my example?
Regards, Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68742#68742 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

