Hi Gianni,

I have stopped looking at the issue since Sebastian's suggestion is really
better (more modern approach and really easier to implement and maintain
once you get a handle of it). If you still want to continue your way I will
have a look later today if I can spot anything .. Will ping you

On Mon, Sep 26, 2016 at 11:33 AM, Gianni Ambrosio <[email protected]>
wrote:

> Dear Nick,
> I'm not sure to use the solution suggested by Sebastian (I've never worked
> with shaders so it is quite difficult to understand). So I would like to
> know if you foud a reason of the problem in my example?
>
> Regards,
> Gianni
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=68742#68742
>
>
>
>
>
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>



-- 
trajce nikolov nick
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