Hi Robert, what I tried to say and it fixed it was to call INCLUDE( FindOpenSceneGraph ) in the main CMakeLists.txt and use the OSG_INCLUDE_DIRS and OSG_LIBRARIES in the project CMakeLists.txt
On Fri, Jan 13, 2017 at 9:31 AM, Robert Osfield <[email protected]> wrote: > Hi Nick, > > CMake itself has a whole set of find*.cmake scripts for the OSG. There > is uber one FindOpenSceneGraph.cmake and a series of findosg.cmake, > findosgUtil.cmake etc. > > Robert. > > On 10 January 2017 at 00:08, Trajce Nikolov NICK > <[email protected]> wrote: > > Hi Robert, > > > > since now osgQt is separate project, should it be osg dependent and have > osg > > as dependency in CMake as any other OSG based project so the user can set > > OSG (and osg versions one might uses)? I have few OSG versions on my > system > > and just gave a try on osgQt with CMake and in short I am missing > > FindOSG.cmake and the ability to set up the OSG I want (as in any other > OSG > > based project). How this suppose to work now ? I am on Windows & Ubuntu, > the > > testingwas done on Windows > > > > Thanks a lot as always! > > > > Cheers, > > Nick > > > > -- > > trajce nikolov nick > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users- > openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

