Hi again, only thing I just spotted is the missing Find3rdPartyDependencies.cmake in the osgQt/CMakeModules. Cmake complains about this. To make it right this file has to be copied from the OSG/CmakeModules into osgQt/CmakeModules. It is Windows specific based on the code from the osgQt/CMakeLists.txt
# 3rd Party Dependency Stuff IF(WIN32) INCLUDE(Find3rdPartyDependencies) ENDIF() On Tue, Jan 17, 2017 at 2:54 PM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Hi Mathieu, Paul, Robert, > > I must apologize for the noise again :-(, I was working on some other git > repo I found the link in this list > https://github.com/robertosfield/osgQt > <https://github.com/openscenegraph/osgQt> > > This one https://github.com/openscenegraph/osgQt is just fine, I just > gave it a try, so we are all good :-) > > I am sorry again, I should have read the whole thread not just pick up the > first link > Nick > > On Tue, Jan 17, 2017 at 11:19 AM, Mathieu MARACHE < > mathieu.mara...@gmail.com> wrote: > >> >> Hi, >> >> Could you please post a Pull request on the osgQt project also ? It would >> benefit every one this way ! >> >> https://github.com/openscenegraph/osgQt >> >> Thanks >> >> Le mar. 17 janv. 2017 à 03:29, Trajce Nikolov NICK < >> trajce.nikolov.n...@gmail.com> a écrit : >> >>> Hi Paul, >>> >>> sure. Just give me some time since I have hacked it fast for me test >>> purposes. Let do it proper :-). Will ping you shortly with the updated >>> files. >>> >>> Cheers, >>> Nick >>> >>> On Tue, Jan 17, 2017 at 2:51 AM, Paul McIntosh < >>> paul.mcint...@internetscooter.com> wrote: >>> >>> >>> >>> >>> Trajce Nikolov NICK wrote: >>> >>> >>> > Hi Robert, >>> >>> >>> > >>> >>> >>> > what I tried to say and it fixed it was to call INCLUDE( >>> FindOpenSceneGraph ) in the main CMakeLists.txt and use the >>> OSG_INCLUDE_DIRS and OSG_LIBRARIES in the project CMakeLists.txt >>> >>> >>> > >>> >>> >>> > >>> >>> >>> >>> >>> >>> >>> >>> >>> Trajce could you post the new CMakelists.txt? I am having a go at fixing >>> up the readme to focus only on osgQT and testing it out on Windows. >>> >>> >>> >>> >>> >>> Cheers, >>> >>> >>> >>> >>> >>> Paul >>> >>> >>> >>> >>> >>> ------------------ >>> >>> >>> Read this topic online here: >>> >>> >>> http://forum.openscenegraph.org/viewtopic.php?p=69978#69978 >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> _______________________________________________ >>> >>> >>> osg-users mailing list >>> >>> >>> osg-users@lists.openscenegraph.org >>> >>> >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opens >>> cenegraph.org >>> >>> >>> >>> >>> >>> -- >>> trajce nikolov nick >>> >>> >>> >>> >>> _______________________________________________ >>> >>> osg-users mailing list >>> >>> osg-users@lists.openscenegraph.org >>> >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opens >>> cenegraph.org >>> >>> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > trajce nikolov nick > -- trajce nikolov nick
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org