Hi Li, Thanks for the testing. Strange rendering issues, almost like fallback shaders are being applied inappropriately.
What CMake build options did you select when building? What type of hardware and drivers are you using? Do any of the OSG examples work? Does stats work? Do previous versions of the OSG work OK? Robert. On 24 March 2017 at 14:49, Li Chi <[email protected]> wrote: > Hi, > > Please see the attached pictures. > > ENV: > Visual Studio 2015 > Windows 10 > 32bit Compile > > Thank you! > > Cheers, > Li > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=70534#70534 > > > > > Attachments: > http://forum.openscenegraph.org//files/cow_853.png > http://forum.openscenegraph.org//files/cessna_436.png > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

