Thank you for the links Kornerr -- I'll definitely be keeping an eye on that.

I did figure out that my issue was not using the toolchain file in the 
OpenSceneGraph repo.  Adding the following option to CMake got it going:


Code:

  -D 
CMAKE_TOOLCHAIN_FILE=$BASEDIR/openscenegraph/PlatformSpecifics/Android/android.toolchain.cmake




I also had to remove the lines that specified my C and C++ compilers.  For 
whatever reason, setting those manually caused CMake to not find them.

Cheers,
Brett

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