That'll be good when we're ready.

On Wed, May 17, 2017 at 8:39 AM, michael kapelko <[email protected]> wrote:

> I thought I could make an UWP tutorial along other platforms I cover:
> https://github.com/OGStudio/openscenegraph-cross-platform-guide
>
> 2017-05-17 19:55 GMT+07:00 Chris Hanson <[email protected]>:
>
>> We've just pulled the PR. It's not quite ready for release yet. Will
>> update when it's ready.
>>
>> On Wed, May 17, 2017 at 1:38 AM, Robert Osfield <[email protected]
>> > wrote:
>>
>>> On 17 May 2017 at 03:09, michael kapelko <[email protected]> wrote:
>>> > Hi. How is your progress with UWP?
>>>
>>> I have merged it yet, but Thomas has posted a PR for his work on
>>> openscenegraph's github repo.  My plain is to look at the PR once the
>>> 3.5.6 dev release is tagged.
>>>
>>> Robert.
>>> _______________________________________________
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>>> cenegraph.org
>>>
>>
>>
>>
>> --
>> Chris 'Xenon' Hanson, omo sanza lettere. [email protected]
>> http://www.alphapixel.com/
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>
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-- 
Chris 'Xenon' Hanson, omo sanza lettere. [email protected]
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Legal/IP • Code Forensics • Digital Imaging • GIS • GPS •
osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
iPhone/iPad/iOS • Android
@alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775)
623-PIXL [7495]
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