Hi Robert,

For now it'd be too time consuming to isolate a test case. Supporting modern 
OpenGL does seem like it would be more natural if you had some way of hooking 
into the setting of the model matrix and vertex attributes so that you could 
assign / name / alter them yourself.

Cheers,
Chris

------------------------
http://www.hrwallingford.com/facilities/ship-simulation-centre 
(http://www.hrwallingford.com/facilities/ship-simulation-centre)

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http://forum.openscenegraph.org/viewtopic.php?p=71557#71557





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