Hi Robert, For now it'd be too time consuming to isolate a test case. Supporting modern OpenGL does seem like it would be more natural if you had some way of hooking into the setting of the model matrix and vertex attributes so that you could assign / name / alter them yourself.
Cheers, Chris ------------------------ http://www.hrwallingford.com/facilities/ship-simulation-centre (http://www.hrwallingford.com/facilities/ship-simulation-centre) ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=71557#71557 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

