Hi Robert,

Ah, interesting...I did not know that GL3 Profile in OSG was only for MAC 
compatibility. That is good to know. 

Default Windows GL headers are of the old 1.1 version. So the advanced later 
versions might be handled by the graphics card. 

So in GL2 profile, will OSG be able to use GLSL 4.5 Core version?


... 

Thank you!

Cheers,
Maxim

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http://forum.openscenegraph.org/viewtopic.php?p=72167#72167





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