Hi!

I'm not sure if this goes here so please let me know. 

I'm having trouble making textures and animation appear in my OSG and IVE 
files. A client of mine is trying to use OSG to create some AR. 

I've created geometry in 3ds max and output it as an obj. Now I know that 
animation doesn't carry over with an obj, but the texture definitely should. 
I'm using a 256 texture of a flat color CMYK square for testing. 3ds max spits 
out an MTL file which ive tried to load into my OSG conversion folder with the 
obj but that seems to mess the obj conversion up, so I only load in the jpeg 
texture. 

Next I tried to use a 3ds file, but that came out terribly.

Is there any way I can animate and texture using 3ds max and export all of that 
and successfully convert to an osg/ive? I've tried everything, and DAE and FBX 
files sound promising but I can't figure out how to convert them over.

Please help!

Thanks!
Julie

... 

Thank you!

Cheers,
Julie

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http://forum.openscenegraph.org/viewtopic.php?p=72678#72678





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