Hi David,

Which type of occluder are you talking about?  osg::OccluderNode or
osg::OcclussionQueryNode?  They are very different.

Also what is performance like without the occluders?

Robert.

On 30 May 2018 at 23:10, David Heitbrink <[email protected]> wrote:
> I have a scene with a large number of occluder nodes. Its a large city scene, 
> and most of the nodes are relatively small, like 10-50 meters wide, like 
> 10-30 meters tall, in a database that is maybe 20 km x 20 km. I have 1000's 
> of these. They are basically extracted semi-automatically. Most of them are 
> simple just a 4 points.
>
> My cull time is getting up to the 40ms range. They really help in some 
> regions, but I really don't think I need them being considered during the 
> culling stage for anything node that is more than about 5000 meters out.
>
> What is the best way of managing occluder node lode?
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=73898#73898
>
>
>
>
>
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