We do have a city scene at ground levels with lots of cars, pedestrian, 
construction zone clutter. The cars tend to be the worst as they can have up to 
8 transparent object each from them. Large parking lots can have 500+ vehicles. 

OK so it sounds like what we need to do is to try to combine occluder nodes the 
best we can. These were generated via a script and placed in the center of each 
building...we just have lots of building with alleys between them. 

It also sounds like we will need to come up with some sort of paging/LOD scheme 
ourselves to remove nodes more than say 2500m from the camera.

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http://forum.openscenegraph.org/viewtopic.php?p=73909#73909





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