On Thu, 7 Jun 2018 at 10:32, Björn Blissing <bjorn.bliss...@vti.se> wrote: > The ISO cpp guidelines recommend using .h for headers and .cpp for source: > https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#Rs-file-suffix
So use .h unless you want to maintain consistency with existing projects... I don't know such as the Standard C++ headers or OpenSceneGraph headers.... For the OpenSceneGraph, the VulkanSceneGraph I aspire to be a Stardard C++ library for real-time graphics. > As a Visual Studio user I do disagree (since Visual Studio really seems to > dislike extensionless headers). But I also recognize that the decision is > your prerogative to make as creator. Really the answer is pretty simple, Visual Studio clearly isn't up to the job... the fact that MS haven't yet fixed this in over two decades doesn't validate that it's not broken. MS over the years has tried hard to make C++ a pain in the butt to use under Windows. I can't fix what MS choose to do, but also have no desire for bugs in 3rd party tools to dictate decisions on code I personally write, I want code that aspires to something more than lowest common denominators. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org