> I just don't understand why Texture2D isn't sufficient for everything
Yeah, neither do I :D I didn't write the code, but I have to work with it. Perhaps I can convince my collegues of switching to Texture2D in the future. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74163#74163 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org