Hi, is there a way to cast or convert from Texture2D to TextureRectangle (or the other way round)? I don't strictly need it, but it'd help me debugging a multi pass pipeline that seems to loose information somewhere from prerender cameras to the final rendering to the frame buffer.
I have tried to just dynamically cast between the two, but the resulting pointer is a nullpointer, so that does not seem to work. Technically they aren't sub classes of each other either, but as far as i can see they don't really use different members of methods. Just additional info, since I use them for rendering to texture I don't have an image that I could just apply to the other texture. Kind Regards, Tim ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74134#74134 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org