Hi Mike,
I was all update accept for the changes made to the CVS today ;-)
Still the same result.

Regards

Martin.


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Weiblen
Sent: 21 May 2006 22:26
To: osg users
Subject: Re: [osg-users] GLSL uniform arrays v. GPU drivers

Martin Naylor wrote:
> HI,
> Just out of curiosity I tried it with my Nvidia 7800 and got these errors?
> cannot change Uniform type
> cannot change Uniform type
> cannot change Uniform type
> cannot change Uniform type
> cannot change Uniform type

Are you using the latest OSG from CVS?  That shouldn't happen.

> glLinkProgram "" FAILED
> Program "" infolog:
> Fragment info
> -------------
> <stdlib>(3044) : error C5043: profile requires index expression to be
> compile-time constant

Ok, that is the kind of implementation variation we're looking for here,
thanks.
 I'm wondering if we should start a wiki page to collect all the ways GPUs
might
constrain the use of arrays?

Cheers
-- mew


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