Hi, I'm using Producer and try to share the graphics context between multiple viewers as they are all looking at the same scenegraph.
I have tried to do this by creating a Producer::RenderSurface. During the realize() call I add a shared GLcontext to the parameters. When I add an object to the scenegraph each texture is loaded multiple times, so seemingly there is no sharing ... Does anyone know how to share the graphics context using the Producer viewers/render surfaces? Thanks, Michel This e-mail and its contents are subject to the DISCLAIMER at http://www.tno.nl/disclaimer/email.html _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
