From: Mike Jackson <[EMAIL PROTECTED]>
Hello All: With the impending release of OSG 1.1.1 I have been trying to update our code to work with the latest release. Currently we link against OSG 1.0 and everything in the application is just fine. When I link against the CVS version (from aug 12) I lose my mouse interaction. Our .ive file is loaded and displayed just fine, but when you try to mouse drag to manipulate the scene nothing happens. It looks like something is getting through as the LODs are kicking in just fine but the model just does not move. I am still kinda new to OSG so I am not really sure what the differences are between the 1.0 and 1.1.1. releases that might cause this. Could someone possibly give me a hint where I might start looking? We run the FoxToolkit as our GUI on top of OSG. Producer is not involved at all. Thanks for any help. -------- Mike Jackson imikejackson <at> gmail <dot> com
Hi Mike, Just to be clear, did you completely rebuild against 1.1.1 or just relink? 1.1.1 is not binary compatible with 1.0 so you need to do a clean rebuild. Weird behavior or crashing may result if you don't. If this is OS X specific (I can't tell from your description), we had already talked in detail about the .app bundle/Carbon rez problem, so I'll assume it's not that. (You might double check to see if the Info.plist is intact and correct though.) Since you are not using Producer, osg doesn't really do anything with the mouse. I would expect that you have code in FoxToolKit to handle mouse events. You might verify that those methods are actually receiving the events. -Eric _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
