From: Mike Jackson <[EMAIL PROTECTED]>

Hello All:
   With the impending release of OSG 1.1.1 I have been trying to
update our code to work with the latest release. Currently we link
against OSG 1.0 and everything in the application is just fine. When
I link against the CVS version (from aug 12) I lose my mouse
interaction. Our .ive file is loaded and displayed just fine, but
when you try to mouse drag to manipulate the scene nothing happens.
It looks like something is getting through as the LODs are kicking in
just fine but the model just does not move.
   I am still kinda new to OSG so I am not really sure what the
differences are between the 1.0 and 1.1.1. releases that might cause
this.
   Could someone possibly give me a hint where I might start looking?

We run the FoxToolkit as our GUI on top of OSG. Producer is not
involved at all.

Thanks for any help.
--------
Mike Jackson
imikejackson <at> gmail <dot> com


Hi Mike,
Just to be clear, did you completely rebuild against 1.1.1 or just
relink? 1.1.1 is not binary compatible with 1.0 so you need to do a
clean rebuild. Weird behavior or crashing may result if you don't.

If this is OS X specific (I can't tell from your description), we had
already talked in detail about the .app bundle/Carbon rez problem, so
I'll assume it's not that. (You might double check to see if the
Info.plist is intact and correct though.)

Since you are not using Producer, osg doesn't really do anything with
the mouse. I would expect that you have code in FoxToolKit to handle
mouse events. You might verify that those methods are actually
receiving the events.

-Eric
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