Hi Chris,

On 8/30/06, Chris Hanson <[EMAIL PROTECTED]> wrote:
   Also, I'm not clear on how it identifies the commonality of textures in 
order to share
them. I looked over the code, but didn't really see how it determined if two 
textures were
common and could be shared. I did see that they needed to be DataVariance ==
osg::Object::STATIC.

It uses the "compare" function of the texture to determine equality.
Look at the SharedStateManager::find(osg::StateAttribute *sa) method.

-Farshid
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