Farshid Lashkari wrote:
Hi Chris,
I use the SharedStateManager to share textures amongst all my loaded
models. So I create the manager like so:

  Thanks for the succinct overview, it's exactly what I was looking for.

  Was this in a document somewhere that I missed?

--
Chris 'Xenon' Hanson aka Eric Hammil | http://www.3DNature.com/ eric at logrus
 "I set the wheels in motion, turn up all the machines, activate the programs,
  and run behind the scenes. I set the clouds in motion, turn up light and 
sound,
  activate the window, and watch the world go 'round." -Prime Mover, Rush.
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