Hi Robert,

Robert Osfield schrieb:
Pontentially we could enable this for the MacBookPro if we can find a specific enough renderer string for it. Could you run the OSG with notification level up to INFO, and then report the glGetString(GL_RENDERER) string it reports?

glGetString(GL_RENDERER)==ATI Radeon X1600 OpenGL Engine

Personally I think we should wait for an update of Mac OS X.

Should we work around every driver bug? PBOs don't work on my MacBookPro under Windows, the app crashes. Not to mention the other driver bug regarding TEXTURE_RECTANGLE. Why are ATI drivers so crappy?

Perhaps we should implement a more universal solution to enable/disable features of OSG. Environment-variables work fine for uni*ces, on Windows I am starting to pull my hair out if I have to add an environment variable, and on Mac OS X they work on the unix-level, but for a double-clickable application-bundle it is not that easy.


Stephan

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