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Robert Osfield wrote:
> Hi Jan,
> 
> 
> 
> Sounds like a driver bug for sure.  Have you reported it to NVidia?

No, not yet - perhaps it would be better to for Don to re-open the
existing bug report?

> Perhaps one could disable the use of this call via an Producer option, but
> this a really hacky workaround for a bug in a driver.  For the 1.2 I'll
> just
> go with what we have 

Well, that means that OSG 1.2 will not run with SLI on Linux (it hangs).
There should be at least some env. variable or something to turn this
off - a kludge, I agree. With OSG this is possible to do using
OSG_GL_EXTENSION_DISABLE, but this doesn't work with Producer, obviously.

What did the job for me was to comment out the call to testVSync()
(one-line hack) - the function variables for the extension will not get
initialized and it will not block, however this breaks/disables vsync
completely.

>and we can discuss the what to do aftwards once Don
> gets back from his training course.

Sure.

> The way I work is to :
> 
>  make instlinks
> 
> Then any subsequent run of:
> 
>  make debug
> 
> Makes all the relevent libs point to the debug versions.  And running:
> 
>   make
> 
> Makes them all point back to the optimized version.

Yes, but then I have to link my external apps with the symlinked
libraries in the OSD build - make install "deploys" the libs and
everything in the /usr/local. Would it make sense to have a make
installdbg target to do the same for the debug libs? The point is that I
do not have to carry around the whole build with me to be able to debug
my OSG applications on my laptop, I just need the libs and the source.

Regards,

Jan


- --

Jan Ciger
GPG public key: http://www.keyserver.net/

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